Tuesday 20 November 2012

Procedural World

Miguel Cepero is building an incredible voxel based game engine. I've been following his work for some months now and it's really shaping up to be something truly mindblowing so I thought I'd share.



He's even creating houses and architecture procedurally, building a grammar-based house generation system which seems incredibly powerful!





He's even adding minecraft-esque sandbox building and has hinted that the entire system might integrate with the unity game engine at some point.



Have a look at his progress here: