Saturday 21 March 2009

Multi-touch for Max 5 and potentially Live 8



"Max Multitouch Framework by composer Mathieu Chamagne makes turning your Max patch into a multitouch interface a breeze. When I first reviewed the Lemur, I was frustrated by the hardware-style abstraction between your software and the interface. Why was I having to go through Max patches painstakingly assigning Lemur controls to Max controls - why not just make the Max controls appear on the multitouch screen? Well, that’s exactly what you get with MMF. Using a set of Max abstractions, all you have to do is build your Presentation Mode style UI and add in the MMF ingredients - it automagically becomes touchable on a variety of displays."

via Create Digital Music

This should be easily incorporateable into Live 8 I hope... Man, the future is looking bright, multi-touch, live 8 w. max for live, motu interface interfacing with my modular... I can hardly wait...

Wednesday 18 March 2009

Monday 16 March 2009

Wednesday 11 March 2009

Edge by Mobigame

Perhaps one of the coolest things I've seen for ages...

Another reason to want something you can't afford: The Iphone... =/

Tuesday 10 March 2009

A-143-1 sequencing AFG in Antimatter Universe 2.4

I've been playing around with the antimatter jumpers on my AFG and came up with this with the jumpers set to 2 and 4.
It's being sequenced by two of the comparators of the A-143-1, going into the FM inputs.
The LFO's on the A-143-1 are modulating loads of parameters. AFG subsaw ringmodulated by AFG animated pulses go into the HP in of A-106-1 while pulse out goes into LP in. Animated saws FM A-106-1 frequency. Makes you long for the flux capacitor expansion... I might make one myself...

Monday 9 March 2009

Snowflakes

Composed using Per Nørgård's fractal infinity series:
a(2n) = -a(n), a(2n+1) = a(n) + 1, a(0)=0.
Every four notes in the primary voice, the modus is transposed into a neighbouring one.
It was made using Max/MSP, the Modal Objects Library by Vince Manzo and Fredrik Olofsson's f0.noergaard external. Sonically the voices are performed by Vember Audio's Surge. The glitch noises are from DEVSND's Arp 2600 and Bent 808 libraries, processed by DtBlkFx, Buffer Override and Reaktor.
Tempo is 120<=>180